Year 2

  • Journal 3-Performer-Creator: Animation × Performance × Personal IP

    While exploring different professional possibilities, the concept that resonates with me most deeply is the emerging role of the Performer-Creator. Although this term lacks a strict industry definition, its presence can be observed in fields such as voice-actor idols, virtual performers, VTubers, mixed-media TikTok artists, and other creators who combine performance with authored digital characters.…

  • Journal 2-Independent IP Creator / Personal Brand Owner

    Beyond studio work, I have a strong desire to create my own intellectual property (IP)—a character, a world, and a creative identity that belong entirely to me. While traditional jobs involve contributing to someone else’s vision, becoming an independent IP creator allows animation to function as a flexible tool rather than the final product. My…

  • Journal 1-Traditional Employment Roles: 2D Game Character Designer/Animator

    In considering traditional employment roles within the animation and game industry, the path that appeals to me most is working as a 2D game character animator or character designer in either Shanghai or London. Compared with 2D animation studios where the work often focuses on narrative-drive shots, game animation emphasises expressive motion cycles, player interaction…

  • Unit 1: Personal Journal Part 3-simulated work experience

    At the beginning of this group project, I was assigned to create a ten-second shot based on the storyboard. However, I quickly realized that this task was not as simple as it seemed. The storyboard provided by our teammates was quite rough and difficult to interpret. Additionally, we did not fully understand the story, which…

  • Unit 1: Personal Journal Part 2-Practice based research

    Intro: Ever since I was a child, I have loved Japanese manga and animation, which naturally led me to draw in the Japanese anime style. This has also become the focus of my research—2D Japanese animation. However, as the animation industry has matured, many artists who started drawing out of their love for animation find…

  • Unit 1: Personal Journal Part 1-The history and theory of animation

    The history and theory of animation The Princess of Iron Fan 铁扇公主(19 November 1941, China)Directed by Wan Guchan, Wan Laiming Introduction The Princess of Iron Fan (1941), directed by Wan Laiming and Wan Guchan, is a landmark in Chinese animation history. It was the first full-length animated film in China and was inspired by Disney’s…

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